1 · Map the surface before committing
- Constraint
- No credible estimate was possible without knowing the true scope.
- Decision
- Before designing anything, run handover sessions with the brand agency and build a master map of every key view and flow across every tool — explicitly marking where the brand book fell short and where UX improvements were wanted.
- Outcome
- The map made a commitment possible: a timetable both design and engineering could stand behind.
- Trade-off accepted
- Weeks spent inventorying instead of producing.